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Showing posts with label gamedev. Show all posts
Showing posts with label gamedev. Show all posts

Saturday, March 9, 2013

Screenshot Saturday - Fresh as Fish

GangFight is a side-scrolling shooter game that I started to make a few days ago. It will be like old school arcade games. Also, I'm planing to add melee combat.

I will report weekly the development process and share images, videos, experiences. All these will be under the title of Screenshot Saturday. This week I will be presenting the images for characters and backgrounds. Of course, they're placeholder and as you can guess I draw them all by myself. It is better to use these kind of place holder images rather then one-color squares or circles. It's all about motivation I think.

Let's see the first drawings for the game.

The main character. The coolest bad-ass gang member ever. And he never gives up smoking even in a fight.

A member of Gang-H. Obviously, this gang have some fashion problems. And they're one of our enemies.

 The only road that you can see Ceasers Palace, El Capitan and Palms Casino side by side. This is also first scene of the game.

I'm making this game by using Java and Slick. And on the programming side, so far I made the followings:
  • Movement of player
  • Shooting towards the direction between player and mouse.
  • Basic enemy spawner
  • Main menu

So many things about the game is uncertain. There are a lot of things that I haven't started to think about. In this time, I want to be spontaneous and unorganized. For that reason, the game may be changed entirely in future.

[UPDATE] Now code for this project is on my Github. Fork me!

Wednesday, February 20, 2013

Game and gamedev websites

In this post, I will write some of my favorite web sites about indie games and game development.

News websites about indie games

Articles/Blogposts
(You can find extremely technical to the very high-level posts in altdevblogaday.)
(Most of the articles requires premium. There are free ones as well.)

Subreddits about games and game development
(There are very useful and awesome posts in these subreddits.)

Friday, February 8, 2013

My first attempt to mobile game development - Crazy Tic-Tac-Toe

There was  a mobile game development conference which was given by the creators of Gideros Mobile. Gideros Mobile is a platform that allows you to make Android and iOS games. And it uses Lua as a scripting language. 

After this conference, I wanted to make something and play it on my phone. That would be a different experience. And I chose Tic-Tac-Toe to start with. Because it doesn't require so many detailed sprites and relatively easy to code. Also it is really convenient to be played in touchscreen devices. Because players just tap on a square that they want to put an X or O.

After I started to develop, I saw that Gideros has a really nice documentation and forum. If you want to start mobile game developing, you should give it a try.

Here are the screenshots of the game: 


In-game images that shows the proceeding of the game.