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Sunday, August 5, 2012

Ice Ice Baby

                                              
(This ugly image of an ice cube is drawn by a developer who tired of using placeholder one-color images.)

Second week has passed. Sometimes I enjoyed coding, sometimes not. Anyway, I implemented some features.

Here is the list of things I did and some thoughts:
  • Flixel is really cool library. For example, making fade in/out effect is just one line code. (Flash effect is that easy, too.) Also, it has a nice documentation.
  • Dame is also cool. If you export as a CSV file, your code will be much smaller.
  • Character controller, movements of the traps were coded. You can see those in the GIF. (I couldn't make the GIF properly. Actually, they are moving well.)



  • I tried to design some levels. It was really hard. I will work on that later.
  • By the way, I'm having trouble reseting the game after the ice cube dies. Deriving levels from FlxState is a solution, but I do not like that idea. Because I have to change the level switching also. If I do that, I have to add the character before every switching. (Maybe there is a solution but I couldn't find.) 
There are 2 weeks to the end of the internship. I hope, I'll finish most of the game.

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